
@Mockup of the Gomate app profile section design
Things I Mastered
Accessibility-Driven Design, User-Centered Design for Elderly, Adaptive Technology Design, Interaction Design, Product Design, 3D Modeling, Design for 3D Printing, Exhibit Layout and Planning, AI Design, Eye-Tracking Research
About the Project
GoMate is an intelligent walking stick with AI designed to support elderly individuals in their movements and health monitoring, helping them adapt to technology. It includes a speaker that motivates users to keep moving, a pulse sensor, and GPS to track their location. The stick connects to an app, allowing users and their children to monitor heart rate, location, and step count. The app is designed with large fonts and a simple interface to ensure ease of use for seniors, while their children have a separate login to track and support their parents. GoMate aims to improve seniors' health and well-being by integrating technology in a user-friendly way.

@GoMate cane interior: GPS, pulse sensor, and speaker placement
My Growth Journey
A major challenge of this project was creating a user interface customized for the elderly, which necessitated extensive investigation into their particular requirements. I created user journey maps and personas to better understand them, which guided my design decisions.
The technical aspect presented another significant challenge. I had to understand how various elements such as pulse sensors, GPS, and the optimal speaker for the cane functioned—particularly in relation to their integration with Arduino.
The most challenging aspect of the project was the 3D design of the product and operating the 3D printer, both of which necessitated accuracy and meticulous planning.
I carried out user testing with eye tracking and analyzed the data to improve the design and confirm it met the needs of seniors.

@User journey map for seniors

@Figma layout design for user interface

@Eyetracking User Experience Test

@Future Wheel: Concept design and innovation

@Persona for senior users